Arcade Project

INTERNATIONAL TALK LIKE A PIRATE DAY ONLY -- CHALLENGE UNLOCKED

This is the start of a game!

Things to fix:

Purpose: The purpose of  the arcade project is to  learn to  connect the digital world with the real world through programming and woodworking.

Learning to Code MakeCode Arcade

Finish at least 1 skill map.

Finish at least 3 tutorials.

Synthesized App

Pick two tutorials you've completed and smash them together to make a new game.

For example: Mario Game + Driving Game = Mario Kart.

Once you finish your Synthesized App, have a partner play it 3 times and then YOU interview them and fill out this quick feedback form.

Make any changes you want to make.

Drafting Sheet

Before you start your Final Game you need to fill out a Drafting Sheet

Video Game Design

Play the Original Super Mario Bro's level 1-1

Learn about Level 1-1's design. How does it teach people?

Final Game

The final game must be an original game that you create.

It must have a splash screen that says "by, YOUR NAME"

It must have a unique name.

The target game play length is 90 seconds. A person playing your game should win or lose in around 90 seconds on average.

The game should have some sounds but not an overwhelming amount.

Web-Portfolio Creation

Example Student Web-Portfolio

Example Arcade Page


The Arcade page needs to have at least

A reflection has a final picture and answers these questions:


Describe the final results:


What do you know now that you didn't know when you started this project?


What advice would you give to future students about this project?


What else would you like to try that you didn't have time for?


What proof do you have that shows you learned the project’s purpose?